
WANTED DEAD Gameplay Trailer. What would YOU do to survive, when the world wants you DEAD?
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I'm making a Sonic/Rayman-esque platformer. No loops or wall running, but intense high-speed platforming and quick reactions. I'm gonna be at SAGE23 this year!
Added some shadows and environmental details to the surrounding area.
Fire texture update. Added a blend that made the fire look brighter, and added a wavy effect to compliment it
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Path of Kami: The Evolution of the Lore
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Why walk when you can jump?
My D&D art for my family so far (WIP if you couldn't tell)
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarĂa Regla. It is one of the natural wonders of the country!
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