
Wanted to post this here to get a little more publicity for my new game Harshly Critical: Not My Problem (A John Wolfe Fan Game) This is the first game that I have been drawing the enemy artwork for the battles and I'm really proud of this one.
Next up
The werewolf enemy Artwork
The Wolf enemy artwork
Where my fellow Zoids fans at. This is an old model I built as a kid. It survived all the moving I've had to do. Lol
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Szayel Aporro Granz - Bleach
Regional Bulbasaur. #Pokemon
Cash Banooca
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)










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