Game
FNAF: AFTERMATH
4 months ago

Wanted to thank you all


Thank you for your Support, Feedback, and Critiques.

My reason for making Games is to get enough experience to apply at a Game Studio for Environmental Art, with my dream studios of course being Steel Wool, and Deck Nine.

I expected this game to get one or two plays, thinking "eh, it'll be good for the resume!" But I didn't expect the support it'd get at all. I'm working to make Future Acts as fun, and high quality as they can be, and each Act will vary a lot in Gameplay,

Act 1: Mostly Scripted Chases, One night linear experience: 40 Minutes.

Act 2: No Scripted Chases, only Roaming A.I. Night-based experience, With pre and Post Night tasks for most nights: 3 - 5 Hours

Act 3: Scripted Chases, Roaming A.I. Mostly Linear experience, with some jumps in-between. 3 - 4 Hours

and a major thank you to all the content Creators making videos on the game,

Here's the YouTube Username of everyone who played, or supported the game, Go show them some support too!

  • FusionZGamer

  • Dawko

  • Razzbowski

  • DarkTaurus

  • iTownGamePlay

  • CheeZPooFZ (since the beginning, feb 2022 Dreams Night 1 Demo)

  • ZambrozX21

  • SolaceGames

  • Purplemurpleman

  • Jad

  • Daily Game Test

  • Gabizini

  • XyloLuke

  • FreshWlfyGamer

  • Flamegaming23

  • Flaringwolf

  • GermansnakeGaming

  • Monster TIME

  • RukZGamer

  • Flopy

  • Kemetromx

If you did a playthrough and I missed it, feel free to post a link below!



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Next up

New Beginnings.

Act 2 will have a Full Checkpoint & Autosave system, Just finished working on it!

ACT 2 | The Lobby For Most of Act 2's recreations, i've decided not to do a 1 to 1 recreation, Instead, I'll be making it in my own 'style' adding in more, or less Objects & detail in some places.

Work in Progress.

"she will need Post-Acute care, This may last up-to 100 Days...We understand your current living situation, as you've mentioned...We hope you can find someone to care for her while you're away."

What do y'all think of this type of Camera System?

Worked on the Cams a bit, and added most of the Movement System. Next Up: Hiding Mechanic, 'Interactive' Tutorial UI, Animatronic AI V2, More Chair SFX

DEV UPDATE \\ 9/2/24 Atrium Map Updates.

Working on the Poses and AI For the characters, Mainly just some Polish after, then i'll start work on Night 2!

Here's a look at Act 2's main menu! (Work in progress!)