Game
MegaMan Zero Phoenix

2 years ago

was checking around in some old files and found something crazy. Its insane to see how far we've come. This was the first idea i ever had for a title screen before i eventually came up with the one we have now!




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Quite the familiar face joins the bosses

Been a tad hard at work making some more sections and building some gimmicks. Here your seeing some of thorne's place along with a fancy elevator leading down into more of his base. Hopefully gonna showcase some more of his stuff soon!

As a showcase, heres what the new healthbar will look like, now fit with a few energy bars for some of your special upgrades

new update, next boss is pretty much sprited, all hes missing is a few effects and the animation process and getting him in the game.

So! Our next boss is nearing completion on his sprites, wont be long till im coding him. In the mean time however. Whats This! A possible save menu?

just a small, showcase of what reusing some sprites creates in regards to enemies and creativity, or lack of maybe

Unless i can get some spriters, heres a test at one of the Mavericks by me using a base. This here is Grounded Boar

With UltimateMaverickX as the one creation renders and concepts. Here is the fully rendered version of Stormy Narwal!

Ill Update this every so often, but heres a road map of where im at so far in the game creation, its slowly getting there but we are at the moment, locked at the bosses and menus

Just a small update so far for those who havent seen some of the game design videos, you now have Health Upgrades and 3 energy meters (One shown) for your Rekouha, Meteor, and your throwable shield, more to come and show soon!