Hello gentle followers! Thank you so very much for supporting this project, can't believe there's already 500 people following the game, I owe this big one to all of you, and I know we can go further.
I want to give a special thanks to @MDiaz, @Nathan_Zica_Oficial, @BasicallyHats, @GamesProductionOfficial and the rest of the crew for their wonderful contributions to this project (Really, thanks. Without you none of this could've been possible). And I also want to thank @Wester
, thanks to him, this page and the game have received support.
I've revealed quite many things, and at the same time, I've revealed nothing, but now that there's a bigger audience than there was 7 or even 4 months ago, and that the game is in a very advanced development state, I believe it's about time I share a few details.
Development Progress
The game's dear lead programmer @MDiaz did some work on the game not so long ago, things do need some improvement of course, but he's heading onto that very soon. He was told to stop coding for a "brief" moment so I could make minor modifications, but now that I have lots of useful and fresh updated material for him to work with, he'll hop back into programming in the following days. It is also important to mention that there's still no animatronic A.I. programmed, it was just like 2 weeks ago that I got the last 2 models I needed, and I couldn't do much due to school bullshit (Ah yes, school, always consuming our valuable time). Minor thing is that most of the 8 bit cutscenes are being replaced by new ones because I did a little re-writing to the lore.
Trailer Release
Like I said, there's still no content prepared to be shown, that will have to wait. Even more because I have really ambitious plans for the trailer. No sir, I do not have intended to drop a cringey and unoriginal trailer full of cliches and edgy cinematic things, no sir. So, don't expect a trailer until the first beta tests conclude, however, I do have short material for a teaser trailer that may come out in the next weeks, so stay tuned for that!
Demo Release
By now I can't tell when is the game going to be released. I myself hope we have it done by late December, specifically holidays, but I can't tell. But do NOT wait for any demo to release anytime, no, there won't be a public demo. I'm only planning to share an early access build to the game's beta testers (Close friends and crew members). So there you have it, I won't release a public demo.
Well, I guess that's all. Thank you so much once again, and see you soon... very soon
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