I have uploaded a new version of Watchers. Changes are: - updated some graphics
you can zoom out by holding down Z
levels are now hidden when you start and revealed as you move around
I have uploaded a new version of Watchers. Changes are: - updated some graphics
you can zoom out by holding down Z
levels are now hidden when you start and revealed as you move around
Watchers update #5 Just a small update that adds a field-of-view for the player and you can now press F for fullscreen (doesn’t seem to work in IE, use Chrome or Firefox).
A #screenshotsaturday of... something.
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Runestones: from concept to in-game model🗿
Shadow The Hedgehog X pixel art
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Rockin the Guitar, an Axe like Guitar I made for my Uni project
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