
Next up
Thanks to @Frogger25 again for helping us playtesting the game and find out the weak points of our game to fix. His help is very appreciated and we are glad to know he is enjoying it!
PLAYTESTING WENT VERY WELL Some news, game release very soon.
Last teaser of the game before we just go and lock in before release. Just alittle more and the game is VERY soon to be released!
Anubi's BIG GameJolt update (Part 1 of 3): Charged Drawings is back!!
Read the article to find out what this means going forward
Updating Pirates Cove camera. Added some stuff in there and uh, i still i dont like the curtain texture. Gotta rework it.
Havenβt quite recovered yet, but I did manage to take more photos of stickers!
Iβm actually really proud of them!
Iβm so excited to stick them on things >:3
What are your expectations of the game? What could the potential Ending to it when finishing the night?
Me when trying any competitive online game, or witnessing announcement of another FPS shooter or CallOfDuty. But i hate any online game where you have to play against people.
From what i see, the game is actually very fun at the Hard Mode. While normal night is a welcoming atmosphere and gameplay, hardmode is where all the mechanics truly shine and you literally have to act almost every second at what is going on.
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