Game
Atom Blitz




6 years ago

We have four new enemies that have different behaviors. One has a curved like movement, one will keep on bombing your ship, there is an enemy that comes in pairs, and one moves up and down while shooting.




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We now have a laser beam that serves as threat to both the player and the enemies. We also applied what other people suggested which is making the enemies flash when they get hit.

We now have a new bullet impact vfx for our ships using particle effects.

Did you know that today is #InternationalJazzDay? ๐ŸŽท๐Ÿ˜Ž

No? ๐Ÿ˜ฏ Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? ๐ŸŽท

Let us know what you think about it and have a great weekend!

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereโ€™s a guy playing the sax for some reason.

#screenshotsaturday

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Runestones: from concept to in-game model๐Ÿ—ฟ

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Showing off player 2 ๐Ÿ˜Ž

What do you think?

brung back my old oc plus a new one

...they don`t have names yet tho