Originally, the ren’py engine seemed like the best way to create the game, but after multiple test runs, it just doesn’t seem to have that full creative touch we want. It’s an amazing engine! It just doesn’t really suit the vision that we have.
While ren’py is much easier to use, unity has a wider range of customization that we are going to use. It will probably take longer to code as a result, but if it proves too difficult we will go back to our original plan with ren’py.
Why are we telling you this? It may impact the release date of the game —making it be released in late 2020 rather than early 2020/late 2019.
Thanks for reading!
CWG
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