2 years ago

We hit the goal! We actually crushed both goals already! - Cool things incoming today, and a game page coming in 5 days.




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First stable version of new multi pass shader ported. Paired it with a lower resolution and era-appropriate aspect ratio for vibes. (and to make sure the shaders scale properly)

Also shows off some of the enhanced entry area.

Working on the better camera shader.

Full lens, CCD, and transmission emulation.

QOL features are harder to design than actual gameplay stuff. Been working on configuration and settings in SP all summer. Mind you actually porting the main gameplay stuff from Clickteam only took 30 days.

Toy Mary looking for an audience.

It just keeps getting better and better.

Literal bug-turned-feature. I am gonna make this happen if you try to move the window while there's no camera feed.

Game.

I was working on installing drop down menus and I get an error on some old code for "REMOVE THIS CODE ONCE DROP DOWN MENUS ARE CREATED."

Thanks, past me.

Localization efforts have been expanded to more areas of the game. Instead of just important buttons and labels on menus, I am now having as many elements as I can translated.