Game
Ultra³
10 years ago

We're back online!!!


Hey look, I have returned!

So I want to cover some things involving the Ultra³ uploading issues I had previously.
It turns out that the way that GameJolt’s serverside antivirus works denies me uploading the direct .jar file (Surprised I didn’t notice that earlier). So you know what I tried? I put the .jar file into a .zip folder, and it worked ALMOST INSTANTLY.

So while that’s finally out of the way, I’m gonna go over some new things to note about the game, the first notable thing is the game is now fully open-source!

If there are any devs out there who want to make a mod for the game, you can feel free to go over to the game source which is available on GitHub :)
https://github.com/HeyItsUltra/UltraCubed

More development on the game is underway, and I once again apologize for my massive hiatus :D

		
			  ~HeyItsUltra
		
	


0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

So here's the first of the zodiac signs i will make for the next weeks.

Microsoft Windows XP Unprofessional (windows logo prototype)

Levels' maps.

Szayel Aporro Granz - Bleach

Made my first ever animation.

Path of Kami, running around the shrine area

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror