Next up
Off the the woods to build a legally-not-a-house. Happy easter everyone!
Thoughts, Feedback, or Ideas for Epic Weapon Parts? Join us on Discord and let us know about it! https://discordapp.com/invite/flamebaitgames
When behaviour programming turns out "sort of" correct. Throwback to a cancelled project.
Doing some networky tests to see if it's possible to do prediction on chained physics objects. Seems somewhat promising if you set a fairly decent standard on the connection.
I call this a... moderate success! What's your high score?
Hello everyone! We'd love to share how we are developing our latest game, Forge and Fight! The first devlog will start with our intro and a little bit about prototyping of Forge and Fight. 🛠 https://www.forgeandfight.com/?p=3223
The UX for Forge and Fight kinda goes against established web convention. We pretty much took the 'F' shape and kicked it to the other corner. Looks nice though. Try the game: https://gamejolt.com/games/forge-and-fight/400824
Simple, yet impractical! What are you forging?
It's time for a new developer blog! In this one, we're talking about our weapon philosophy for Forge and Fight!
Read it here ➡️ https://bit.ly/FnFBlog1
Tried to stress test the store with a lot of customers. Is this what hell is like? Throwback to a cancelled project.
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