Game
MegaMan Battle Network - Chrono X

4 years ago

We're showing love to yet another BattleChip in Chrono X. Started in BN4's BattleChipGate and finishing its run in EXE 4.5, this BattleChip certainly could have used more exposure. It's been adapted to fit our game.


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We have a new enemy design for you all. One of many that we planned to have. It was very challenging to create!

https://mmbnchronox.com/news/131 Lock in like that enemy fighter pilot does and check the link for details. May the S-ranks be with you. 😎

We have a lot to talk about: the next release, Android version news, and content much, much further ahead of all of them. We have multiple workstreams behind the scenes, so go to https://www.mmbnchronox.com/index?id=8 and check it out!

Our team would like to wish everyone a Happy Thanksgiving! Dig in to the biggest, juiciest turkey you can find. Just don't go looking in the Undernet for turkey, or else! This chip art was drawn moments before disaster.

I tested some updates Max wrote for our internal Android version, and it's working better than ever. Transfer your save from PC to mobile and vice-versa to keep everything just as it was! Less visually interesting-but-still-necessary housekeeping items.

https://mmbnchronox.com/news/125 Remember how certain Navicust colors were banned if you had certain Mementos equipped? We finished a big refactor, both in programming and in game design, to change how that works. Read all about it in the link above.

Happy Halloween! In Chrono X, we made S-ranks consistently drop BattleChips. I’m glad this was well-received in the demo! But this proposes a slight issue: how do you get money if you’re doing really well? Here's our solution: Star Rank! Double drop time!

As we bounce back and forth between parts of the game (game development isn't linear!), I figure I'd show off an old SP Boss S-ranking friend of mine returning to Chrono X. Welcome back, V-Doll!

Use your opponent's strengths against them. The Art of Battle Network.

Don't worry, our defenses are frozen solid!

Our job makes us go from one part of the game to another as we make it. That's why you're seeing so many early and late game content.

On that note, I did promise more Navicust Program content, so let's see just that. Behold Rush, the Invis-eater!