Game
Five Untold Nights

1 year ago

We're switching to Godot


We've recently made the decision to switch the game's engine to Godot, as Clickteam's limitations made coding for the game extremely difficult (RAM limitations, poor framerate, etc).

Due to this development, the devlog has been delayed until further notice.

But trust us when we say the next time you see this game, it's going to be better than ever!

Oh, and I'll still post tiny little updates here and there.



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Next up

WOKE BLAST (happy pride month)

first devlog should be out by next week (or sooner!)

We're looking for poster artists/designers!

sacrifices had to be made

Drawing so many posters is getting a little exhausting

Been working on a new simple logo for the game. What are your thoughts?

i was gonna start modeling more rooms once the first devlog came out, but since thats been delayed, imma just start now

where is he

Time to clock in.