We've been working on trails for the weapons in the game. By default the trail looks blocky so we smooth it in the shader when needed. Here it's shown with the smoothing on and off #genokids #gamedev #madewithunity #indiedev #IndieGameDev
Next up
The DRIP outfits for Red and Blue are finished, now you won't be bothered by filthy dripless aliens.
Multiweapon combos are here and I might be having a bit too much fun with them
Improved the uhh gamefeel.
Gamescom trailer is more than 100k dollars, so here is a video.
Return to sender
Hyper mode let's GOOO!! 👁️👁️
action games wouldn't be complete without enemies dropping shiny stuff to buy upgrades/skills
another go at Persona-ish cut-ins, this time twice as fast
"testing games must be so heckin' fun! you play games and get paid for it!!1!" the test:
Persona-like cut-ins when you perform a finisher?
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