Hey, it’s me again, back with some interesting stuff I want to share with you guys.
Since the beginning of the game’s development, I’ve been wondering – how will the game look in the end? And now, I’m able to compare the early Alpha of Apparition to the final product.
The very first version of Apparition
![5d098c0a3e2c8.jpg 5d098c0a3e2c8.jpg](https://m.gjcdn.net/content/750/2057619-zs9hbur6-v4.webp)
A Haunted Mansion
Yeah, this is what it originally looked like. Back in 2017, I wanted the action to be located in a haunted mansion – looks pretty creepy, doesn’t it?
In the end, I chose the forest for various reasons, mostly because it’s easier (call me lazy), and there’s more “stuff” and features that I could add. Even so, there has still been a lot of work since the alpha version of the game.
A comparison between the alpha and the final game
![5d098c0d15b5d.jpg 5d098c0d15b5d.jpg](https://m.gjcdn.net/content/750/2057620-gt2nixxa-v4.webp)
The Campfire Now (2018)
![5d098c0dd9cc9.jpg 5d098c0dd9cc9.jpg](https://m.gjcdn.net/content/750/2057621-y4ctjk8v-v4.webp)
The Campfire (2017)
Another comparison which includes more details
![5d098c1136902.jpg 5d098c1136902.jpg](https://m.gjcdn.net/content/750/2057622-46fmvcym-v4.webp)
The Spirit Board Then (2017)
![5d098c127d0d5.jpg 5d098c127d0d5.jpg](https://m.gjcdn.net/content/750/2057623-gnzcmimw-v4.webp)
The Spirit Board Now (2018)
Are the changes for good or not? That’s up to you to decide – I think what you’ll see in the actual game will surely meet your expectations and scare the heck out of you. :)
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