Sadly I had to hemove the WebGL wersion of the game (Isolation and Infinity), since there an intense delay between player input and reaction on it, whereas all the other builds (including web player) seem to work perfectly, at least for all those who tested them during the jam.
I’ll put it up again in the future if I find a way to correct that major issue.
Next up
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Alone Together....
Explosive domino effect
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
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Pixel art gif
Sans Dance
Aston Martin Vantage 2019
Day 3...
#AstonMartin #fastchallenge #speedmodeling
PS: I'm really sad, the picture's compressing is very bad and it provoque a drop of quality...










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