Game
Team Nebula's Undertale: Courage

11 months ago

WEEK 3 COMBAT DEMO UPDATE...
We've still been hard at work creating the different concepts and ideas for the Combat Demo!
Here's a poster for the CD made by Burning!
Stay tuned every week for updates (and check out or X/Twitter account!)




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Who needs to kill monsters when you can just sit down and play some cards?

Update #25:

Holy moly the engine is peak

Also, yeah, I'm keeping this game alive folks

You will be seeing Milo up on the big (small) screen eventually

Just give it time

And give us patience (wait wrong soul)

Here's some promo to make you guys feel better!

Update #22 (Sure, let's continue):

Flower.

Among other flowers, but a flower nonetheless.

WEEK 4 COMBAT DEMO PROGRESS We successfully: - Identified all the Gestures that will be used ingame - Created some rooms that will be used in the CD (with an example) - Done some hard work at the coding and promo pieces Tune in next week for more!

* You put your ear next to the wall...

* You hear clamoring on the other side, and a faint, but loud and gravelly voice:

Guh...

Potater

Wheel of?

The (current) world record holder for the Combat Demo! Credits to @lookingforskillz for 1:06:24!!! ...someone will probably beat it, right-

Who wants some marketable ghost plushies?

Now for only 9G each.

WEEK 2 COMBAT DEMO UPDATE... We've finished all the concepts for each section of the CD due to it being different from other CDs, where you fight 5 enemies instead of 1(!)

Here's a little showcase so far of some of the concepts! (Ignore the PNGs )