Game
Birdy's [CANCELLED]

5 years ago

Week 3 Progress Update


So...It's been 3 weeks now. I think this week was the best one for the game's development because I was able to do a lot of things this time.

  • Almost everything in the office is already finished. The only things left to do there are a few small details that I'll leave for now.

  • I was able to make all the 5 other rooms that'll be accessed through the security cameras. (At least that's what I have planned for now.)

  • I'll most likely render everything in Blender Cycles with a 1280x720 resolution. (But who knows...maybe I'll change that later.)

That's about it...for now. My goal for this week is to make the animatronic models. If I finish that then all that'll be left for modeling are the final touches. After that, I'll move on to the "coding" bit of things. Well then. See you soon!



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Gameplay Screenshot

When you're too bad at drawing that you can't even finish the attempt. Oh well.. at least I tried.

Anyways, I wanted to ask how to draw hands. I'm trying to draw him holding a gun pointed to his head. (Also, do you know who this character is?)

Week 5 Progress Update

(This is seriously taking longer than expected.)

And what is an Endo without its suit

Let's ignore the fact that I can't make interesting renders and just get into this week's progress update. Alright.

Week 4 Progress Update

William Afton and his stupid purple car he cared about more than his KIDS

I was able to make the office scrolling effect work in GDevelop 5. Well, I have to say.. That was easier than I thought it would be. Oh, and here's the event sheet if someone else also happens to use GDevelop instead of Clickteam.

I'm working on the game. I'm hoping the demo will be finished in about 5 days.

Environment Work As Of Late

Still trying to improve.

I know it's terrible, but it'd really help if you give me some advice.