Game
Granny: The Mall



2 months ago

Weekly news:

- I have finished & revamped the Menu's UI at last

- I have done 2 new randomizing Game Overs & 2 finished endings, Along with a finished intro cutscene

- I haven't fixed any problems with the Enemies yet

- Interact tool is still broken




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Soon, I will make a requirements video on my channel for V1.1

Work in Progress.

What's new in this devlog?

- I added some foliage around the lab after the cyro-sleep

- I added some other things in game no one would notice in a photo.

- Right now i'm working on the story's progression and fixing the ambient changes..

Started work on the new locations a few days ago, this update is going to take forever...

COMMENTS OF ANY KIND OF BEGGING WILL BE REMOVED. I EXPECT MATURE FEEDBACK, QUESTIONS, OR CONCERNS AND NOT LAZY BEGGARS.

Leak 1/3 before i make a Release Trailer.

The Development of Gameplay is almost done, But there is a major bug i do need to fix otherwise people will not like how objects are detected and picked up... Please wish me luck on this. ~2 Leaks Remain...~

"It's just a few tripmines! How bad could this be?"

I hate errors...The AI is okay in this game (with actual decent working chase music and multiple enemies) but Granny's having some issues. I fixed most problems holding me from release, but i have one last bug to solve and gamemodes todo before release...

More Good news: All item spawns and Puzzles are finished, Now i am officially working on the Enemy AI, After that, I will wrap up gamemodes and RELEASE THE GAME!!!

WML, This is the last hard part of the development...And there's things to be fixed too...

I'm already finished with every gamemode except this one. It's the only thing left that's holding me from creating an APK, and i'm waiting for Andi to finish some late textures while i fix an odd bug with the fog and esculator collision.

Enemies can't see you from behind anymore.

Now we can sneak around!

And wish me luck for Granny and Grandpa's AI, i am trying to add the 5 days script to them.

It's confirmed. (W.I.P.)

Because my great man Andi has been talented at creating NMM mods for the granny trilogy, He is helping me create Nightmare mode for GTM!

My scripts and programming have paid off, NM is confirmed to be in V1.0, As a difficulty.