
Weekly Update #17+18:
- Added an overworld map!
- Added a few control indicators for keyboard players
- Text boxes now move out of the way if the player is on the lower half of the screen
- Wait, mysterious purple doors? What are those for?
Next up
The main part of the game is nearly complete! Despite this, there is still a lot of work to be done.
Ending and plans for continuing development
Over the past few days, I wasn't sure where I was going with my current project, but now I know for sure what I want to do with it.
...SO I'M MAKING IT A DATING SIM BABY!!!
Rune of Eternity Is Now In Early Access!
Here's my entirely random array of concept sketches for the theoretical kobold game I did over the past couple days. Does this count as #gamedev?
Guess what? I'm one of the members of the upcoming charity event Prismathon happening April 4th through 7th! I'm so excited to be doing this, and I hope to see you guys there!
Provided without context.
...
Hey, not bad!
Thanks, everyone!
A little something something coming to Rune of Eternity's postgame at some point!
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