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After-Hours

2 years ago

Weekly Update (5/12/23) - After-Hours


Hey! Before we start, I just wanted to give a huge thanks to @XGattoCat890, @The_FunnyManIsReal, and @JoshHolliday for either following me or After-Hours!


Welcome back! And today I wanted to share with y'all a very special new addition to my game, the left hallway! (There's an "animation" for each of the characters in the hallway and attacking, but I just wanted to show off Mr.Fluffybottoms)

download_-_2023-05-09t204815454.png

Quiet of bit of coding went into this, like a glitch where it wouldn't work if the door was already closed or a previous irritation where instead of an actual animation for the arm, it instead just did a rotation. I thought this was good, but my fellow peers told me it wasn't, so of course I changed it. And I've added a nice stinger and "music" that adds some tension through-out the night and some gameplay features, that I don't want to spoil just yet.....


And a follow-up about the last week's post, I have finished the New Felix design, I made him look more like his buddies, maybe because he was the first one made, and I think he looks better!

felix.png

Daddy always said I was an artist!


A very productive week, no? But before you go, I want to start a new thing where I add a little bulleted list about the things I'll be working on next week and what to, maybe, expect for the next week's post!

  • A potential redesign for Biscuit

  • And a potential redesign for Whisker too!

  • A camera angle, maybe just a single one, or mutiply!

  • Ventilation and/or camera system mechanics for my game! (For a little sneak peak, the camera layout will be similar to JR's with it's small location size)


See you next week, and don't forget to follow me, or my game, to get mentioned in my next post! See you later my burgies!



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