Game
POPGOES 2: The Dead Forest (REVIVAL) Tech Demo
2 years ago

Weekly Update 5


Hey. We've got a little more progress done, with some more renders and whatnot, but our main programmer is unable to program right now (because they are busy with their own, personal projects). I know we haven't shown much progress, so I've decided to show something in this update. This was originally from the Follower Special, but it's really outdated, so I'm putting it here.


This is a comparison to our Office V1 (from a previous revival) to the Office V2. The Office V2 is what you will see in the Tech Demo once it releases, and you can see how accurate it is compared to the previous revival. Though, we are now making an Office V3 (which will be in the final demo) in order for the office to be more accurate. But here is the comparison anyways.

office_v1_vs_v2.png

(Both Offices and the Comparison by Spurk)
(PS: The office V2 shown in the image is also outdated by a little bit)


Sorry for the lack of big news, we don't wanna spoil anything big, but at the same time I don't want to show nothing either. So hopefully this will do for now. We still have at least 2 1/2 rooms to model, and then a couple animations. We still have some SFX needed to be done, but once that is finished, it will just be the programming. I really want to get this done so you guys can play this game. It's really hard to keep secrets sometimes. Anyways, thanks for reading, and I'll see you in the next post.
(Also, I guess I'm switching the Weekly Updates from every Sunday to every Saturday.)

Exo, signing off.



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