Game
Sans Hard Mode (Reimagined)
8 months ago

Welcome back guys. So first of all I have gotten about 30% of phase 1 done including attacks and polishing. I still have to finish all attacks and add some โ€œextraโ€ things (;

To the main point: Iโ€™m sharing an old build of the game in a week. Stay safe!




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Devlog October!!!

So we have gotten a lot work done, a lot more idea planning, and we have finished the office design, once its fully finalized ill post it. We will now start real work on the game!

Here's a early cover concept in the meantime!

And a little sneak peak of the new buttons and a new attack. Yes I am still alive and actively working on the game. However it has been a few days since I have last touched it.

The end of phase 1 is approaching, I hit 100 subs so the entirety of phase 1 will be showcased along with more! Anyway here is your attack. (Old version coming very soon, give me a few days)

First sneak peak

So i decided to redo the first attack because i did not like it and because i showcased it i decided to just show what i did. Hope yall like this one.

KEEP IN MIND ALL ATTACK TEASERS USUALLY CHANGE IN SOME WAY~

All of the early concepts that we got done the past 2 months of starting work on the game.

Last 2 are one of the secret hallucinations we added.

**IN ORDER OF LAST TO FIRST**

Here is the entire fight if you want to see it!

Yes the game is still being worked on, team has been on a little break but we are back to work and the office is now being worked on, when we finish it i will post the image here.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ŸŒป, so do we improvise with this post you're reading. ๐Ÿ˜‚

What's coming out of your own improvs? ๐Ÿค”

#Pecaminosa | #IndieDev | #OST | #Jazz

We are under attack!

Chiaki Nanami!