Now this one isn't like game breaking (Unless you do something which I'll explain in a bit) and is kind of funny in my opinion. Now when you first load into a round on this specific map (The game) there will be a singular huntress perpetually spinning in the floor. Now throwing a hatchet onto this spinning hatchet will also make it perpetually spin on top of it allowing you to kind of create a wall of spinning hatchet. They don't have collision and cant hurt survivors. What they do, is make the whooshing noise endlessly which can get annoying. Now where it gets game breaking is if you throw a another hatchet onto the spinning hatchet that you threw on top of the original spinning hatchet. It completely locks you out of throwing another hatchet essentially making the huntress a worse trapper. Now this can only happen if you do this specific thing so you wont accidently do it unless you have no idea it does that. So ill let it pass but where my problem arrives is the already spawned perpetually spinning hatchet. This isn't the first time the game has had a problem with stuff spawning in completely wrong places the one that comes immediately is a dream pallet that Freddy Kreuger can spawn under a set of stairs that survivors cant get rid of and with his latest rework he can use dream pallets to down or injury survivors by rupturing them and a survivor is standing within 3m of it while asleep. Anyway ADHD rant over

18
7 months ago
Next up
GGs
I am the goat of dbd
Hooray
my funni art for five nights at freddy's 8th anniversary!!!
Is this true????
I finally found the Freddy five fanta
Forgot to post this yesterday but here's my rankings of all the FNAF games . I will die for every one of these rankings
Hey everyone! In this post, I'll be talking about what has been going on lately with Nuggit's, and me as well, to clear up confusion.
So, go ahead and read the article below! ↓↓↓
About this. Its been put on the backburner and it probably stay like that for a while. Im just too busy with other things atm
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