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18
9 months ago

Welcome to another dbd glitch/exploit showcase. Todays subject is the perpetually spinning huntress hatchet


Now this one isn't like game breaking (Unless you do something which I'll explain in a bit) and is kind of funny in my opinion. Now when you first load into a round on this specific map (The game) there will be a singular huntress perpetually spinning in the floor. Now throwing a hatchet onto this spinning hatchet will also make it perpetually spin on top of it allowing you to kind of create a wall of spinning hatchet. They don't have collision and cant hurt survivors. What they do, is make the whooshing noise endlessly which can get annoying. Now where it gets game breaking is if you throw a another hatchet onto the spinning hatchet that you threw on top of the original spinning hatchet. It completely locks you out of throwing another hatchet essentially making the huntress a worse trapper. Now this can only happen if you do this specific thing so you wont accidently do it unless you have no idea it does that. So ill let it pass but where my problem arrives is the already spawned perpetually spinning hatchet. This isn't the first time the game has had a problem with stuff spawning in completely wrong places the one that comes immediately is a dream pallet that Freddy Kreuger can spawn under a set of stairs that survivors cant get rid of and with his latest rework he can use dream pallets to down or injury survivors by rupturing them and a survivor is standing within 3m of it while asleep. Anyway ADHD rant over



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