Blinded by Fear's whole purpose is to give me a reason to make lots of models and use them for something. While yes this game will be made in Asynchronix. That's not the whole point for me. Its made for Blender skills.
The story is moderately simple. Your name is Mark Zaragoza who had a unfortunate incident that caused you to become blind. This is completely different from lots of fnaf games because well... The player has vision!
The only thing to help you is your memory. While your memory of your home can be wrong with placements being wrong or colours not matching right. Its your only hope to stop whatever these things are.
As for the entity's? Well i will explain them later at some point.
Please be aware this game will not be shown a lot of development progress. Thanks for reading.
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