Game
Lucid
6 years ago

Welcome To Lucid


(Written on May 12th)
I’m not going to be talking about the story or anything like that, I’m going to talk about Lucid’s schedule. If the game’s development continues at it’s current pace, chapter 1 will be done and released at the end of the week, around May 15th or 16th. After that chapter 2 will take longer to develop than the first, since I’m planning on making it bigger than the first.

I will make Lucid’s game page public a day before chapter 1 will be released to the public. So if you are reading this and chapter 1 isn’t out yet, it’ll probably come out the next day depending on your time zone. In the gap between the game page going public and the public release of the game, a small group of players will have day-zero access to the game. If you are willing to test and give valuable feedback about the game, you may be able to get day-zero access. That is all for now.

Sincerely,
AtlasProductions



0 comments

Loading...

Next up

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Bandana Dee the Dream Friend

Have a good Boi

Runestones: from concept to in-game model🗿

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Levels' maps.

Made my first ever animation.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)