Game
Sonic J






4 years ago

Welcome to the our club buddy~
Today we were working on few designs for HUD. Was it tense? Yes, it was very tense. However, we decided on the last option. We also came up with a somewhat unusual mechanics of displaying the score counter in the Hud.


By default, the score counter will be hidden during the game, its place will be taken by the counters of rings and lives. When the character passes the Signpost, opens the level result screen for calculating bonuses for time and rings, an score counter will appear in the hud and the game score will be added the total score received for the level.



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(Old / New / Comparison with Sonic)

I listened to some comments sent to me in discord about the Knuckles design. So, now he looks more friendly! Thank you for the support! 💙

#pixelart #fanart #SonicTheHedgehog #knucklestheechidna

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Get acquainted with some things made right today! :Sinistersonic:

These are new monitors, well as a redesigned starpost.

The HUD has been revisited.

The score counter comes back for the sake of leaderboards, achievements, gimmicks, and such. however, this choice is still in subject to change

Started from the latest youtube dev stream, the "hyper ring" power up is done

In general, title screen is almost complete. I have a few more things left to finish, and I can start making a sheet.

Jean will only need to transfer sprites from my sheet, encode 3D space for clouds, and animate it.