Game
Sonic J






4 years ago

Welcome to the our club buddy~
Today we were working on few designs for HUD. Was it tense? Yes, it was very tense. However, we decided on the last option. We also came up with a somewhat unusual mechanics of displaying the score counter in the Hud.


By default, the score counter will be hidden during the game, its place will be taken by the counters of rings and lives. When the character passes the Signpost, opens the level result screen for calculating bonuses for time and rings, an score counter will appear in the hud and the game score will be added the total score received for the level.



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Get acquainted with some things made right today! :Sinistersonic:

These are new monitors, well as a redesigned starpost.

:eyes: It is cool! All I have to do is draw Miles' tails. However, I can already compose a sheet.

Teaser

Right now, I have 6 design options for the pop-up menu. You can see it by clicking on the restart or exit buttons in the pause menu. But it can also be used for other purposes, example, for in-game notifications, an auto-save warning, etc.

GameJolt API proof of concept.

The title screen sheet (so far only the emblem logo) has been made. I don't know what will happen in the background yet. Maybe something like Sonic 3

🦔 Here is Knuckles design which can be used in Sonic J (by @jtn). 📢 Officially Knuckles will not be in the game, but probably, he may appear in the final Angel Island zone.

#pixelart #fanart #SonicTheHedgehog #knucklestheechidna

Hey guys

I've been thinking of going the extra mile with this game's return, and so I thought, I'm going to release TWO demos: Final Demo and Online Physics Demo.

Read article below

Sonic J's Online Physics Demo (v0.4.0) is available NOW at the CHAO GAMES SHOWCASE 2025!!!

DOWNLOAD THE UPDATE, GO TO THE PROFILE MENU, LOG IN TO YOUR GAMEJOLT ACCOUNT, AND LET THE FUN BEGIN!!!