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Dark Deception Pre-Post Enhanced [MOD]

1 year ago

Welcome to the release of Dark Deception Pre-Post Enhanced [MOD]!

This mod is, of course, in early access, and I will be updating it periodically.

If you want to understand more about the mod, please read the article below!


The Dark Deception Pre-Post Enhanced Mod restores the lighting, post-processing, fog, and skylight settings from the old days while preserving any additions from the enhanced version, such as the new Hedge Maze, MM Zone 3 Wall Lamps, etc.

If you are interested, please consider downloading!

https://gamejolt.com/games/DDPPEM/841058



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DARK DECEPTION - VERY HARD MODE [RELEASED!]

Hope you all enjoy it! If you experience any problems, please feel free to inform me.

MOD LINK:

https://gamejolt.com/games/DDDM/753406

Very Hard Mode Now In Production!

Dark Deception - Very Hard Mode [MOD]

Modified notes In article below

[CONCEPT] Clown Gremlin + CHASE

https://gamejolt.com/games/DDR-E/782429

UPDATE 0.3.0

[MASCOT MAYHEM ZONE 3]

Read the article below for updated info

Working on getting the 3.5.1 Hotfix out today

Dark Deception - Very Hard Mode [MOD] Is officially finished. Now I just got to pack up the files and get ready to publish. When will it release? Probably when after people enjoy their time with coryxkenshins release for Monsters and Mortals.

DARK DECEPTION RE-ENHANCED [MOD]

UPDATE 0.5.1 - MASCOT MAYHEM

https://gamejolt.com/games/DDR-E/782429

Small Patch. Read Article Below For Notes.

So, I managed to gather materials to enhance the visibility of the spike trap. This way, the manor can remain dark, and you won't have to struggle with the traps being too dark and hard to see!

UPDATE 0.5.0 - MASCOT MAYHEM ZONE 2

Read article below for update notes!