3 months ago
Next up
OK! Spelunking Combat update! Stats are now taken into account in damage calculation for both NPC's and Mobs.
still sick
New Mob! Slime!
Also added separate collision and hitboxes.
Not sure why these Mobs move backwards sometimes?
They're set to check the angle from the last position to the current then flip if the angle is >90 and <= 270
Added Chests?
WANT
Need to work on the collisions, but added the first enemy to the game!
At least I stopped the knockback putting them through the walls X'D
Thank you all so much for everything, I really appreciate you all!
Special thanks to @SubterraneanExhibit for hitting 1000 Stickers!!!
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