


Well everyone, I finally accurately recreated the FNaTI 1.0-2.0 editing in Photoshop!
Next up
Some of the rooms for my stylized FNaTI 2.0 map so far at low saturation. Still slowly working on it.
Sneaky peeky
Is it bad that I never noticed that AnArt made it look like parts of Photo-Negative Mickey's body were stained with yellow blood in post-editing in this image? It's WAY easier to see where he used the brush tool if you brighten it.
New poster to accompany trailer
A sneak peek of CAM 6 (Lounge) in my WIP Stylized FNaTI map!
Actual gameplay!!! A bit of a demo for the breaker mechanic in the office
This is still under works, so nothing seen is final
Been working on my own remade FNaTI map for fun, here's some progress.
Another unused log in TGsEE that I overlooked. Had to do a double-take but it is in fact real. It's actually quite interesting, because it elaborates why Greg set up cameras, why Staff Area is CAM 1, and what the purpose of the Meat Freezer is.
Since we hit our goal on the vortex charity stream here is the Spike’s Ahoy! main menu theme! (Composed by @ExpoDev ) hope you guys like it and remember to go and donate! https://youtu.be/OpKKu7Y5mtA?feature=shared
My models of Paper Candy and Paper Cindy! Paper Candy is based loosely off of a model Emil Macko made about ten or so years ago, while Paper Cindy is my own design.
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