Game
N.I.C.O.
5 years ago

Well, in the last months I had so much to do and so much that I would like to do, but not every thing was done and now I work on a project that I want to do. N.I.C.O. is not canceled, so I will start the work on that game again next year. So stay tuned




0 comments

Loading...

Next up

I finally started programming the game and I notice that it takes time due to its certain nature. So I will upload update videos at different intervals to share the progress and ideas with you.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

So here's the first of the zodiac signs i will make for the next weeks.

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Shuiro Haname. #Commission

Commission for @ShuHaname

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Double Rainbow!!!