Game
One Night At Floaty's 5: Procedures Forward
2 years ago

What aspect ratio should be done for the next floaty installment? (5)


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So just a heads up.

Any **NEW** projects will be made in Nitrobolt rather than Penguinmod.

Old projects will be maintained in penguinmod. (Unless nitrobolt somehow can convert it)

Backgrounds now have keyframe types that allow to hide, alpha and color hue them.

Trying out a system for alt outfits! To test it here's a simple Qipao like outfit!

Where are we on Floaty’s 5?

- story 100%

- Custom night 100%

- Route N 100%

- Route S 93%

- secrets 100%

- visual 100% (Needs redesign though…)

- audio 100%

0.7.6 doesn’t exist okaaaaay?

0.8.5 is out for beta testers. - Bullet textures are now in testing.

- more keyframe types were added.

- swapped preview tab to key 7. (remember this)

- main menu allows for swapping to the old version's BGM

Introducing... Shift Creation! (May not be final image) You have plenty of things at your disposal to create a night. You can also name it and set a length. you can even send it to your friends! I had a fun time with this.

To beta testers! Update 0.7.0 has been posted.

changelog includes:

- keybinds

- volume setting

- mod.io page (may not work for everyone yet)

- more editor settings

- lifetime bullet setting

(change to .zip due to lag issue with editor)