Game
Traps For Zombies
11 years ago

What comes next?


Development ever since Trap For Zombies started was 2 weeks ago. Over the next week my focus will be to clean up gameplay (balancing, bug testing),add day/night cycles, and add Sandboox Mode. Once the game is somewhat polished enough that gameplay is smooth in both gamemodes then the real content begins!

More zombie types!! Maps! Scenery! Sound!

If you ever have any suggestion just message me!



0 comments

Loading...

Next up

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Successful landing

#screenshotsaturday

Shadow The Hedgehog X pixel art

So here's the first of the zodiac signs i will make for the next weeks.

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Strange Umbrella

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184

Made my first ever animation.

Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901