Next up
still having a dilemma. Since making it fully like FNAF 4 would mean i need almost double each character jumpscare animations, and that would COST RAM too much, to the point where game would crash. OR i still keep BETA gameplay style with like in the pic
Gonna put them oftener to further positions so it wont be so easily to spot them on cams. How does this look?
Probably gonna make this way from now on.
Finally finished. Toy Chica from FNAF 2 Art in spirit of the artstyle by @goodbyellow on X
Was inspirational to see his work so i thought to give it a try and im glad of the results. Gonna continue with this artstyle for some other characters.
Fnaf 2 reimagined screenshots, just for practice in blender.
Drew a sketch of Toy Chica, inspired by the style of an artist on X(https://x.com/goodbyellow) who makes pretty cool bold drawings without complex shading with squared simplified curves. Will finish it later today.
Not proud of this day of making art. I spent entire day slacking and just not doing what I was wanting to do. Did little art and was procrastinating all the time, awful. Well, this is what I got. Uh-huh, I gotta force my self to work harder and more.
Trying to draw the comic book William im making for Bloody Nights, tried the Azoinab style of drawing (An artist on twitter) and honestly, i kinda like it, its easy to make and would speed up making my comics instead of making them too detailed as before.
WIP
Making it harder for you.
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