Next up
Probably gonna make this way from now on.
still having a dilemma. Since making it fully like FNAF 4 would mean i need almost double each character jumpscare animations, and that would COST RAM too much, to the point where game would crash. OR i still keep BETA gameplay style with like in the pic
Chica looks different.
Whiskers Scene remade in PS1 style, dynamic short animation.
Came back from work to work in Blender again. What have you been modeling lately?
Cooking something.
Maybe make the game all filtered?
Fake shadow&ambient occlusion effect through vertexPainting to simulate low poly shadows.
Short video of the scene. Static animation
Previous work in debug












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