COST
FREE (Starter Survivor)
STATS
Health
100 (+ 10% DEF via armor per upgrade state)
Sprint SPD
22
Stamina
100
MOVESET
ABILITY 1: SWORD
- Steve slashes with his sword. His starter sword is wooden sword.
- You have three charges to successful stuns with wooden sword before breaking it and stun time last 2 seconds.
- Upon upgrading a sword, it adds one charge and stun time last .5 second longer. Upgrading his sword has four states.
- You can re-craft your sword.
- COOLDOWN: 8 seconds
ABILITY 2: PICKAXE
- Steve extracts the blocks and materials in random order with a pickaxe (holdable, cancelable). His starter pickaxe is wooden pickaxe.
- You have ten charges to mine before breaking it and mining one block/material takes 3 seconds.
- Upon upgrading a pickaxe, it adds two charges, mining last .5 second faster and he can mine even better materials and/or blocks. Upgrading his pickaxe has four states
- You can also re-creaft your pickaxe.
ABILITY 3: CRAFTING TABLE
- Steve crafts swords, pickaxes and armors in crafting table.
- Crafting one item last 1 second.
- Upon upgrading pickaxe, sword or armor, it replaces the weaker variants.
- Blocks and materials are needed for crafting or upgrading.
- You can choose what do you want to craft/upgrade via 1 (sword), 2 (pickaxe) and 3 (armor) keybinds.
PASSIVE 1: ARMOR
- Upon crafting his armor, Steve is more durable in other damages by 10% DEF. Upgrading his armor has five states.
- DEF divides inflicting damages (ex. 25 DMG * 0.9 = 23~ DMG).
PASSIVE 2: INVENTORY
- Steve has nine item slots and one stack is 32 blocks/materials.
- You can select an item via Q and E keybinds and also drop all stack via R keybind.













0 comments