Box ninja: Block drop is a spin off arcade version of my first game (currently in development) “box ninja”. This game features the same textures as box ninja although this game is not a puzzle game and is completely finished. The aim of teh getting is getting as big a score as you can. The way you do this is by hitting falling blocks. If a falling block happens to hit the floor, you will lose the game! The laser feature from box ninja is also present in Bn:Bd as I believe it greatly aids aiming. What’s the highest score you can achive?
Next up
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Just a Pico sprite
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
What you all think
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
it happens
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)










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