So it’s been months since I’ve posted anything so first of all sorry to everyone and thankyou to the guys/gals who have followed the game and sent me messages since.
Well I have been exploring the networking features of the Unity game engine prompted by Duck’s Lab’s simple online game Pidgeon Simulator.
As is fitting with the ambitious style of Kinsmen I have attempted to implement multiplayer into the single player world of Kinsmen, yes this is as exciting and as difficult as it sounds.
So where am I up to, I have taught myself basic PHP and implemented various scripts that allow for character log on/registration and data persistance as well.
What does this mean though?
Well Kinsmen is Going ONLINE!
Keep checking here for updates, and as usual any questions get in touch either through GameJolt or my website indiecell.co.uk
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