Raatlet quest in the Mushroom Village now gives more ammo as a reward, when completed on hard difficulty.
If you turn on and off a switch in the sewers several times and look up, it will now drop an additional 5 ammo (on any difficulty).
Several small tiles, wrong tile fixes and actors adjustments in Secret level 4, Darmondia level 5 and 6, and Jungle level 03.
Several tile fixes in Ancient Ruins and Misty Hills.
A little improvement of the sound when collecting several gold items at once.
Fixed several “invisible” or wrong pixels from the Secret level 3 & 4 level tilesets.
Reduced the amount of points in Secret Level 3 (the Hunt for Red Rover level).
Transparent crystal key holder is now more distinct. Previously it blended too much with the environment and was not distinct enough. Also added door indicator for transparent crystal doors.
Changed one door exit in Guardian Post 2.
Added Ceilick in the credits for using 2 of his character portraits in the game.
Several minor level name changes.
Next up
New! Play Planet Cloudius IX In Glorious 16 Colors EGA Mode! Limited Time Release! Don't Overwrite You Original Game, If You Want To Keep It! Edit: The Limited Time Is Over.
What's new in 1.2.6 since 1.2.4
A new mini game has been added!
New version (1.2.0) is out with a new pirate themed level!
No one: Me: Here's a new, insanely hard level with countless traps
My next project that I'm involved in
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Finished work on the emotions of a new character for the tank universe
Demonstration of the spells and their effects :)!
Rockin the Guitar, an Axe like Guitar I made for my Uni project










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