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73
Game
-Reconstruction-
11 hours ago

"What's wrong with the game? Why did everything change?"


Well, I think keeping silent isn't the most pleasant thing I've done, especially when I suddenly changed everything I'd done with the game. Basically, I'll start by saying that remaking the game was a conscious decision, because I simply fell out of love with what I was doing; it had become a vile routine. I didn't want to make the game, and the way it turned out wasn't my thing. I wanted to do something completely different, something that evoked emotion first and foremost in me, but that wasn't the case.

What about what kind of game will it be now?

Well, it's completely different; it's more like a beat 'em up than the boring game I made before. Over the years, I've realized I love a measured pace mixed with slasher mechanics. Simply put, "I want to make something beautiful, effective, and fast, so it's fun, not boring."

When should we expect the game to be released?

I don't know, yeah, yeah, I know, that's not the nicest thing to hear, but I've realized now that I was burning out because I just wanted to make a game, JUST MAKE IT, rather than enjoying the process and watching you turn seemingly simple pieces into something unique that "I" really like. I'll just do it the way I feel most comfortable, like, "Hmm, that would be nice, I think I'll give it a try." As for news on the game, well, I'll keep you posted if anything really interesting happens. I hope you won't be offended by my decision.



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