8 months ago

What should I improve on the concept for the game?


UNDERTALE: Fading Patience (Verpa's last breath take)

Judgment:

sans judges you

Phase 1:

5 attacks, normal sans, he dodges the attacks of the player and goes easy on you. He is also very patient (blue and yellow eye).

Phase 1.5:

sans spares you like in the orginial

Phase 2:

6 attacks + final attack. he throws you back every time you try to attack him. He is no longer patience (yellow and white eye). He is tired the entire time and has those weird donut eyes

Phase 3:

8 attacks. He is slashed once. He now got a bone as a weapon that he also uses to block your attacks. He is going all out. he is determined to bring you down (yellow and red eyes).

Phase 3.5:

sans gets slashed again, but is not giving up and he steals your knife

Phase 4:

8 attacks + final attack. He is going a bit easier on you to save energy and because he is weak. He uses the knife he stole from you to counter your attacks and use in his own attacks. He is double shlashed. His skull is slowly turning gaster. he is also half gaster. His eyes are also black

Phase 5:

Gaster gives you some weird flashbacks and stuff so you fight papyrus and undyne

Phase 6:

Bassically just engimatic encounter and his two slashes are grey. He actually fights until his last breath, because he gets hit mid way through but continues fighting



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