Well, 2024 is probably gonna be a big year for Pinky Bash actually!
No, it probably won't release this year, as I do want Slay-Bells to come out before Pinky Bash does, mainly because Slay-Bells is a game I'm using to teach myself 3D game design! The feedback I'm getting with Slay-Bells isn't only being used for that game, it's being used for Pinky Bash as well! Slay-Bells is pretty much setting the ground for what Pinky Bash can be, but that doesn't mean I'm not treating Slay-Bells just as important as Pinky Bash, they're both just as important to me!
Slay-Bells is going to be a much smaller game than Pinky Bash. as Slay-Bells is being focused on re-playability.
Pinky Bash on the other hand, is going to be a much bigger game than Slay-Bells, so Slay-Bells is my way of testing the grounds for the future :)
Despite working on Slay-Bells, and getting a demo out for it, that does not mean I have forgotten about Pinky Bash. I just want to make sure I'm ready, because Pinky Bash is my true passion project.
But I plan to start working on the game again this year using everything I'm learning, and so on! (This is also why I made the poll about her design yesterday)
I plan to update the gameplay, graphics, and aesthetic of the game, because I learned a lot from these other projects I've been developing! Now that I have a better understanding of how 3D games work and engage players, I have so many new ideas for Pinky Bash that will make the game not only more engaging, but a lot more fleshed out as well!
I can't wait to show you all what updates will be made to the game, and the overall progress of the game's development!
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