I am putting “SHHH” through re-assesment which means I am going to rething the mechanics and plant a story on a timeline which will start as a line and branch out. This is putting a lot of distance between where I am at and the release date and I am sorry about that. But I cannot dissapoint you guys so I need to take things slow and not overwhelm myself so I can think straight. There will be minor updates to the project throughout the break but I am out of ideas so that is why the re-assesment is a good thing.
Next up
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Family band complete!
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Szayel Aporro Granz - Bleach
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !
Double Rainbow!!!










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