I am putting “SHHH” through re-assesment which means I am going to rething the mechanics and plant a story on a timeline which will start as a line and branch out. This is putting a lot of distance between where I am at and the release date and I am sorry about that. But I cannot dissapoint you guys so I need to take things slow and not overwhelm myself so I can think straight. There will be minor updates to the project throughout the break but I am out of ideas so that is why the re-assesment is a good thing.
Next up
Werehog transformation process. #sonicunleashed
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Path of Kami, running around the shrine area
Hello my space friends! Now I added a space background to the ship. I love that space look but I still feel like stuff is missing. The lighting on the ship needs some improvements I think. Please tell me your opinion!
:] me sigue sin gustar
:] I still don't like it
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