Next up
Egg (pretend its like a single egg taken out of the pouch) hatching into a baby (also called a manca (plural mancae)) isopod/pillbug/roly poly!
I'm planning the desktop pet to start after choosing a skin and waiting a few minutes for it to grow up.
Here's a prototype for a game that I'm testing right now. I'm planning on having the player collect points and avoid obstacles with these controls (controls that were inspired a bit by Nitrome's Skywire).
Check out my newest game:
All the variants/skins you can choose from that I plan on adding to my GDevelop desktop isopod/pillbug/roly poly pet based on real species/morphs! ("Common", "Zebra", "Rubber Ducky", "Yellow Spotted", "Amber", and "Marbelized")
Recently made official art for the last Grubby Glass Grub character without one, the Bombshell! (Also included a screenshot this time)
Feeding dead leaves to and petting my GDevelop desktop isopod/pillbug/roly poly pet! (The leaf gets more skeletonized with each bite!)
Finally got around to doing the official art for the Discarb characters in my game Grubby Glass Grubs! (Also did a bonus amulet thingy too)
I've finally finished and released my isopod/pillbug/roly poly desktop pet Desktop Isopod (the first desktop pet made with GDevelop!) Here are all the actions you can do with it.
Also check out Desktop Isopod on itch too: https://deepysingh800-games.itch.io/desktop-isopod
Added the ability to hydrate your desktop isopod/pillbug/roly poly pet with a mister and made it so they can climb up to the top of the screen every so often and chill upside-down!
HAPPY HALLOWEEN! (and my Birthday too!)
Here I drew Glasuum stuck in a Pumpkin!
Grubby Glass Grubs wasn't originally intended to release so close to Halloween, but here we are!
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