For anyone that's looking forward to this game, you are probably wondering where I've been.
This game was originally supposed to be a two-week project, but just like ATS Deluxe, it turned into something greater. That, and the fact that I was preparing for my final exams back then, means I couldn't do very much.
And it's likely going to take a while for me to get back on this, because of my involvement on another EXE game, SONIC.NES (the one made by @SOSTeraDrive ). While SOS is making the "sequel" of NES (Taluigi's Castle/ROUND 2), I am currently working to update the original game, mostly because V1 was rushed to meet the May deadline. I am happy to work on NES for a ton of reasons, but mostly because I can gather more skills and use said skills to make Sonic1Port better.
When SONIC.NES V2 does come out, you should definitely play it!
https://gamejolt.com/games/sonicnes/672383
Moving on, today I decided not to work on NES and instead go back to this game for a bit to update some stuff. I can't really show off anything since the build is pretty broken right now and I haven't drawn for Port in a good while.
One teaser that you should look out for though is the new victim designs.
I hope I provided some much wanted information about what's happening with Sonic1Port. Thanks for understanding.
~ soldy
lmao
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