
Next up
...
The way this works right now is like one big jigsaw: custom blocks are scripts that do a task so big, I need to put placeholders down because once the jigsaw is assembled, it'll make my computer cry trying to edit it.
It's designed to fit into 1 script.
I intend to, eventually, add character customisation. At the very least I'll port over the dressing room from Bedrock.
And yes, it says "Singleplayer". I may have mentioned before, but the foundation is there for multiplayer. Eventually.
Game first, tho.
This is so bizarre and ominous...
oh my god it fucking works. my insane idea fucking worked.
this shit should NOT exist yet i have birthed it into existence through recycled code, a couple ideas and some pointless attempt at gratification.
coming soon, everybody.
I've used Unsandboxed for so long seeing white text here is jarring 💀💀
What's happening? - A long overdue update on Unsandboxed.
new logo for two reasons:
A: I wanted to implement the same font as the Java Edition subtitle.
B: I brought back a rather iconic easter egg.
im listening to 2013 dubstep to motivate me to finish block collisions. nothing gets the juices flowing like 2013 minecraft youtuber intros lmfao










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