The engines just keep getting better and better, but I haven't seen anyone actually use them. The only semi-completed campaign would have to be the Daves777's ODST. Even then, HE NEVER RELEASED MISSION 4!
why hasn't anyone attempted to build a proper campaign for a game?
Next up
sw2 npc test
This is the current build of Team Fortress: Tower Defense.
Things to do: Npcs Demolish UI Battle Buddy UI (call for backup basically) Finish/Polish the current map.
I plan on pushing some updates to the game after the gamejam as well.
this is a topdown engine I've been working on recently. It's very early in development and is missing a LOT of features I plan on using in a potential upcoming game.
New Shockwave 2 Optimization and Bug fix update Overhaul 1.4
Working on a TF2 styled tower defense game for BungerDev's D7 Gamejam. I plan on many features in game that take inspiration from TF2's mechanics, Such as the sentry deployment and different classes (bots).
u3d v5
I've been working on this for awhile, might turn it into a game. Perlin noise terrain, skybox, and AI enemies soon!
mfw sky sends a sw3 download link
6 comments