4 years ago

Why I'll NEVER archive my old projects


There's a prime reason why, they were shit. No questions. Not to mention that when they were on Scratch before, there were some remixes and looking back at them makes me want to puke, Thank the lord that I've improved over the years and most of those projects are long gone now, but the fact that they were worshipped at one point really boggles me. I worry for newcomers for either Scratch, Clickteam, or any engine to start off with for games because not every first creation will be proud forever. Hell, look at FNaB v1. It was a remix, horribly done, ugly looking characters, bland rooms, etc. I'm also making this post to not make the same mistakes as I did from before or any other developer has been through. Practice is highly required when t comes to these types of things. Not only with trying to code a game, but modeling too.

I'm not calling out anybody who's done a poor job, but I'm asking for those who want to make a game or just a creation to experiment for a good long period of time until you manage to get somewhere to where you're satsifyed with the results.



4 comments

Loading...

Next up

#Demon This Hell Hound is gonna cause some flames.

#Animatronic

A bit of a throwback right here

#Potion Who wants a drink?-

It's all just Gatorade-

when she

I missed yesterday, but screw it. Have both today and yesterday because I'm nuts-

#Skeleton #Raven

Damn, someone got mad in here.

Back when I redid my Terror Mac design last year. #Moon

Teaser - "Only Dicks We Allow."

Old but still supposed to be a #Scarecrow

I promise you all that when I remake him, he'll look more like an actual one and a lot scarier next time