After Fangame Direct, we were almost instantly accepted into another event, so we worked on another trailer for a while.
Then a lot of stuff happened with my dogs, so we had to drop out.
One of the things required me to make some money, so I was occupied with that for a while. I have enough to take care of it for about a month, so it's not as urgent now.
Basicaly, I've only made some more models, and not done much in coding or gameplay.
Speaking of code, there's a thing in programming called KISS.
Keep
It
Simple,
Stupid
Unfortunately, I'm stupid, so I did not keep it simple, and the code is really tedious to work with. I'll have to start over again if I want to keep my mind intact.
So we might as well change the name to "Groundhog Day Build" (that is not a promise for a release date).
We're really sorry about this, but please keep in mind that we're only 3 people, and only one of us can model and code.
I will now show what we have gotten done since the last update:
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